I got into computers because solving puzzles was fun, and building worlds was fun, and making things — the process of making things — was fun, down at the granular level. It was nice to have something at the end, but the act of creation was the exciting part. I suspect that predilection will begin to disappear (in commercial environments, at the very least), now that the people who do it — who want who do it — can be replaced. The journey actually was the reward for some subset of weird little freaks, but you can now skip all that crap and just jump to the end and get on with it.
Image by Mat Smith for Engadget
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Карина Черных (Редактор отдела «Ценности»),推荐阅读谷歌浏览器下载获取更多信息
Захарова поинтересовалась возможностью посмотреть «Терминатора» в Молдавии14:59,详情可参考爱思助手下载最新版本
python demos/doom_raycaster.py